DESENVOLVIMENTO DE SOLUÇÕES CONSOLE INTEGRADAS PARA EDUCAÇÃO, SUSTENTABILIDADE, INCLUSÃO SOCIAL E EMPREENDEDORISMO: EE. DEPUTADO EDUARDO VICENTE NASSER

Abstract

The "Interactive Environmental Education" project aims to develop an educational console that uses gamification to teach sustainable practices in an engaging and accessible way. The main objective is to raise awareness and educate users of different age groups about the importance of sustainability and promote concrete actions in their daily lives, such as recycling, energy saving and water conservation. Education and Awareness: The project aims to inform users about pressing environmental issues such as the scarcity of natural resources, pollution and changes climate. Through learning modules, users will have access to information relevant data and statistics on the impact of your actions on the environment. Gamification: Using game elements, such as challenges, quizzes and simulations, the The proposal seeks to make learning more fun and dynamic. This will encourage users to actively involved in the educational process, promoting a learning experience more effective and memorable learning. The project's proposal is to create a platform that not only educates, but also engages users into practical actions that can be implemented in their daily lives. To the foster a culture of environmental responsibility, the company positions itself as an agent transformative in society, contributing to the formation of conscious and active citizens in fight for sustainability

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Programação Orientada a Objetos, Python, Lógica de Programação, Business Intelligence, MySQL, Análise de Dados

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